>[!quote|no-i ttl-c] <font color="#bccad8"><font size="+3">Cleric Ranks</font></font>
> <center> Ranks cost generic talent points equal to the rank you are obtaining. </center>
>
>>[!recite|no-i no-t]
>><font color="#bccad8"><font size="+1">Rank 1</font></font>
>>Trait: Faith: You have a resource called faith that represents the magnitude of your connection to an ideal or god.
>>An ideal/god is the highest manifestation of a concept, usually a single noun.
>>An ideal will provide the context for what can be considered holy or unholy
>>Ideals include:
>>behaviors
>>sentiments
>>a form of an object
>>a property of an object
>>
>>You may create a bond using any amount of mana, focus, and/or stamina, to create an equivalent total amount of faith.
>>Technique: Worship: A light rest activity that allows you to adjust your resource bonds and faith pool. You may recover bonded resources at the expense of an equivalent amount of faith, and vice versa. If performed over a deep rest, your expended faith is restored.
Technique: #A Prayer: (Verbal and Somatic): You may make a prayer by expending faith to activate one of the following effects:
>>- Miracle
>>- Bless
>>- Hallow
>>
>> Upon gaining your first rank in Cleric, you gain an initial rank in each of the 3 paths of Prayer.
>>
>> Trait: Sacred: Your belief in an ideal allows you to categorize sources and acts as either Holy or Unholy, for the purposes of your traits and techniques that require you to discern between the two.
>> - Holy: anything that is commensurate with your ideal/god's beliefs and expectations.
>> - Unholy: anything that by it's existence poses a threat to your ideal/god's beliefs
>>
>> #Talents
>> #T You may use prayer without verbal or somatic components.
>
>>[!column|no-i 3 no-t] # Nature
>>>[!recite|no-i no-t]
>>>##### Miracle
>>> #A: Miracle: you may chose to immediately succeed on a holy task with an equivalent or less rank to your Miracle rank.
>>>
>>> #Talents (Cost: 1B)
>>>
| Rank | Effects |
| ---- | ------|
| 1 | #T: #Trait: x |
| 2 | #T: #Trait: x |
| 3 | #T: #Trait: x |
| 4 | #T: #Trait: x |
| 5 | #T: #Trait: x |
| 6 | #T: #Trait: x|
>>
>>>[!recite|no-i no-t]
>>>##### Bless
>>> #A Bless: You may spend faith up to your rank in bless to give a target the blessed condition of rank equal to the faith spent.
>>> Target: Touch
>>>
>>> #Talents (Cost: 1M)
>>>
| Rank | Effects |
| ---- | ------|
| 1 | #T: #Trait: Sermon: Your bless may affect a number of targets equal to your rank in bless |
| 2 | #T: #Trait: x |
| 3 | #T: #Trait: x |
| 4 | #T: #Trait: x |
| 5 | #T: #Trait: x |
| 6 | #T: #Trait: x|
>>
>>>[!recite|no-i no-t]
>>>##### Hallow
>>> #A Hallow: You may hallow an object, removing any unholy properties of a rank equal to or less than your rank in hallow
>>>
>>> #Talents (Cost: 1S)
>>>
| Rank | Effects |
| ---- | ------|
| 1 | #T: #Trait: x |
| 2 | #T: #Trait: the properties removed do not have to be unholy |
| 3 | #T: #Trait: x |
| 4 | #T: #Trait: x |
| 5 | #T: #Trait: x |
| 6 | #T: #Trait: the properties removed may be holy |
>>
>
>>[!recite|no-i no-t] rank 2
>><font color="#bccad8"><font size="+1">Rank 2</font></font>
>> #trait Your Prayer may be used as a suffix action.
#technique Liturgy: #A: cost 1 focus: A material component required by one of your magic skill practices may be fulfilled by the expenditure of a rank equivalent amount of faith.
>
>>[!recite|no-i no-t] rank 3
>><font color="#bccad8"><font size="+1">Rank 3</font></font>
>> #trait Your Prayer may be used as a reaction.
#technique Sanctify: #A: cost bond 1 focus: The effects of your prayer no longer target and instead affect objects within a standard radius of rank equal to your rank in Cleric.
>
>>[!recite|no-i no-t] rank 4
>><font color="#bccad8"><font size="+1">Rank 4</font></font>
>> #trait Your Prayer may be used as a prefix action
#technique Seraph: #A cost bond 1 focus: you have the Blessing condition equal to your rank in Cleric
>
>>[!recite|no-i no-t] rank 5
>><font color="#bccad8"><font size="+1">Rank 5</font></font>
>> #trait You may spend 1 stamina to regain your faith as a light rest activity.
#technique: Repudiate: #A cost 1 stamina: as a light rest activity, You may remove an unholy effect that is applied to a blessed or hallowed target.
>> #Talents
>> - #T You may Repudiate as an action outside of a light rest.
>
>>[!recite|no-i no-t] rank 6
>><font color="#bccad8"><font size="+1">Rank 6</font></font>
>> #trait Divine State: You are aware of and can willingly be immune to conditions received from unholy Divine sources.
#technique Kingdom: #A You gain access to the domain of your ideal/god.
>> #Talents
>> - #T Effects that require an unholy target may now be used on any target.
>
<center><font color="#bccad8"><font size="+2">Cleric Paths</center></font></font>
<center> Ranks cost generic talent points equal to the rank you are obtaining.</center>
<center> sources and tables indicated below must be of a rank equivalent or less in the path </center>
>[!column|no-i 3 no-t] # Nature
>>[!recite|no-i no-t]
>>### Law of Space
>>the Law of Space is an aspect of a domain that governs the physical dimension and space an object occupies.
>>
| Rank | Traits and Techniques |
| ---- | ---- |
| 1 | #Miracle: When using the miracle prayer, the distance between you and the task follow the standard short distance table. <br> #Bless: When using the bless prayer, those affected are unable to change shape or size from an unholy source. <br> #Hallow: When using the hallow prayer, the objects hallowed are unable to change shape or size from an unholy source |
| 2 | #Liturgy: The components replaced with liturgy may also include a setting that the practice requires |
| 3 | #Sanctify: Objects in the radius of your prayer are also affected by the inability to change shape or size from an unholy source. |
| 4 | #Seraph: in addition to the Blessed condition you are immune to change shape or size from an unholy source. |
| 5 | #Repudiate: When using Repudiate you may also change the size and shape of the object. |
| 6 | #Kingdom: The domain of your ideal/god may also be accessed through a means that is two dimensional. |
>
>>[!recite|no-i no-t]
>>### Law of Time
>>The Law of time is an aspect of a domain that governs the rate of relative motion and duration of objects.
>>
| Rank | Traits and Techniques |
| ---- | ---- |
| 1 | #Miracle: When using the miracle prayer, the task may be completed instantaneously. <br> #Bless: When using the bless prayer, those affected are immune to the slow condition from an unholy source . <br> #Hallow: When using the hallow prayer, objects cease moving from an unholy source. |
| 2 | #Liturgy: The components replaced with liturgy may also include an alteration of duration. |
| 3 | #Sanctify: Objects in the radius of your prayer are also affected by haste |
| 4 | #Seraph: in addition to the Blessed condition you are immune to slow from an unholy source. |
| 5 | #Repudiate: When using Repudiate you may also remove effects that would alter motion |
| 6 | #Kingdom: The domain of your ideal/god may also be accessed instantaneously |
>
>>[!recite|no-i no-t]
>>### Law of Substance
>>the law of substance is an aspect of a domain the governs the different constitutions of objects.
>>
| Rank | Traits and Techniques |
| ---- | ---- |
| 1 | #Miracle: When using the miracle prayer, if the task would alter the form of an object involved with the task, the object is unaltered during the completion of the task. <br> #Bless: When using the bless prayer, those affected are unable to alter their constitution (makeup) from an unholy source. <br> #Hallow: When using the hallow prayer, the objects hallowed are unable to have their constitution altered from an unholy source. |
| 2 | #Liturgy: The components replaced with liturgy may are returned to their initial state if otherwise expended or altered in constitution |
| 3 | #Sanctify: Objects in the radius of your prayer are also affected by the inability to be altered in constitution from an unholy source. |
| 4 | #Seraph: in addition to the Blessed condition you are immune to having your constitution altered from an unholy source. |
| 5 | #Repudiate: When using Repudiate you may also return the object to a constitution prior to being altered from an unholy source. |
| 6 | #Kingdom: The domain of your ideal/god may also be accessed without altering the constitution of those traveling |
>
>>[!recite|no-i no-t]
>>### Law of Energy
>>The law of energy is an aspect of a domain that governs the interactions from fields within the domain.
>>
| Rank | Traits and Techniques |
| ---- | ---- |
| 1 | #Miracle: When using the miracle prayer, it is undetectable to those from an unholy source. <br> #Bless: When using the bless prayer, it is undetectable to those from an unholy source <br> #Hallow: When using the hallow prayer, it is undetectable to those from an unholy source. |
| 2 | #Liturgy: The components replaced with liturgy make no interactions outside of the practice when the practice is taking place |
| 3 | #Sanctify: Objects in the radius of your prayer are also affected by the inability to have their energy altered from an unholy source. creatures gain the invigorated status |
| 4 | #Seraph: in addition to the Blessed condition you are immune to energy altering effects from an unholy source. |
| 5 | #Repudiate: When using Repudiate you may also restore an effect that originally altered the energy possessed by the target from an unholy source. |
| 6 | #Kingdom: The domain of your ideal/god may also be accessed without the expenditure of a resource required. |
>
>>[!recite|no-i no-t]
>>### Law of Essence
>>the law of essence is an aspect of a domain that governs the ideal form of an object and it's will to adhere to a constitution.
>>
| Rank | Traits and Techniques |
| ---- | ---- |
| 1 | #Miracle: When using the miracle prayer, the task is unable to be reacted to from an unholy source <br> #Bless: When using the bless prayer, reactions may not be taken from an unholy source. <br> #Hallow: When using the hallow prayer, any inherent reactions from the object are unable to take place from an unholy source. |
| 2 | #Liturgy: The components replaced with liturgy may be considered specific if the practice requires a specific or unique item.|
| 3 | #Sanctify: Objects in the radius of your prayer are also affected by having their actions altered from an unholy source, creatures gain the integrated status |
| 4 | #Seraph: in addition to the Blessed condition you are immune to Soul altering effects from an unholy source. |
| 5 | #Repudiate: When using Repudiate you may also understand the ideal form of an object in it's unaltered state. |
| 6 | #Kingdom: The domain of your ideal/god may also be accessed via any holy action |
>
>>[!recite|no-i no-t]
>>### Law of Latence
>>the law of latence is an aspect of a domain that governs the interactions to fields outside the domain
>>
| Rank | Traits and Techniques |
| ---- | ---- |
| 1 | #Miracle: When using the miracle prayer, the surrounding area is unaffected by adverse affects of the prayer <br> #Bless: When using the bless prayer, any adverse affects ignored <br> #Hallow: When using the hallow prayer, any adverse affects ignored |
| 2 | #Liturgy: The components replaced with liturgy may not emit any alterations to those around them|
| 3 | #Sanctify: Objects in the radius of your prayer are also affected by the inability to alter others from an unholy source, creatures gain the acuity status |
| 4 | #Seraph: in addition to the Blessed condition you may chose to have your magic skill not have any residual interactions |
| 5 | #Repudiate: When using Repudiate you may also remove any residual interactions |
| 6 | #Kingdom: The domain of your ideal/god may also be accessed through a means that leaves no trace of your entry |
>
>[!column|no-i 3 no-t] # Nature
>>[!recite|no-i no-t]
>> ![[Law of Space]]
>
>>[!recite|no-i no-t]
>>![[Law of Time]]
>
>>[!recite|no-i no-t]
>>![[Law of Substance]]
>
>>[!recite|no-i no-t]
>>![[Law of Energy]]
>
>>[!recite|no-i no-t]
>>![[Law of Essence]]
>
>>[!recite|no-i no-t]
>>![[Law of Latence]]